Experimental:Box POP
Summary
The Box POP creates 6-sided boxes. The box can have 8 points - one at each corner with each face sharing a point with two other faces. Or the box can have 24 points with each of the 6 faces using 4 unique points (Unique Points toggle parameter).
Where the box has 8 points, the user can choose to have vertex normals or primitive normals, which renders the cube "faceted" (flat-looking). Or the user can choose point normals (or no normals) which will make corners look non-faceted.
The Connectivity menu allows for no primitives to be output (just points) (None), or the points connected with 4-point Quadrelaterals (quads) or 3-point Triangles, or output one Point Primitive for every point.
The box can have optional rounded corners with control over radius and the amount of subdivision at the corners.
Texture coordinates can be created with different placement - per-face, or one cube map that is wrapped over all the faces, etc. Point or vertex colors can be applied.
The Anchor parameters can determine what part of the cube is at 0, 0, 0.
The box can be post-translated/rotated.
Parameters - Box Page
surftype
- ⊞ -
- None
none
-
- Triangles
triangles
-
- Quadrilaterals
quads
-
- Point Prims
points
-
uniquepoints
-
modifybounds
-
size
- ⊞ -
- Size
sizex
-
- Size
sizey
-
- Size
sizez
-
scale
-
anchoru
-
anchorv
-
anchorw
-
cornertype
- ⊞ -
- None
none
-
- Subdivide
subdivde
-
cornerradius
-
depth
-
t
- ⊞ -
- Translate
tx
-
- Translate
ty
-
- Translate
tz
-
r
- ⊞ -
- Rotate
rx
-
- Rotate
ry
-
- Rotate
rz
-
normal
- ⊞ -
- None
none
-
- Point
pointNormals
-
- Vertex
vertNormals
-
- Primitive
primNormals
-
texture
- ⊞ -
- None
none
-
- Point
pointNormals
-
- Vertex
vertNormals
-
mapping
- ⊞ -
- Box Inside
boxinside
-
- Face Inside
faceinside
-
- Cube Map Inside
cubemapinside
-
- Box Outside
boxoutside
-
- Face Outside
faceoutside
-
- Cube Map Outside
cubemapoutside
-
extenduv
-
color
- ⊞ -
- None
none
-
- Point
pointColor
-
- Vertex
vertColor
-
- Primitive
primColor
-
Parameters - Common Page
bypass
-
delinputattrs
-
Operator Inputs
- Input 0: -
Info CHOP Channels
Extra Information for the Box POP can be accessed via an Info CHOP.
Common POP Info Channels
Common Operator Info Channels
- total_cooks - Number of times the operator has cooked since the process started.
- cook_time - Duration of the last cook in milliseconds.
- cook_frame - Frame number when this operator was last cooked relative to the component timeline.
- cook_abs_frame - Frame number when this operator was last cooked relative to the absolute time.
- cook_start_time - Time in milliseconds at which the operator started cooking in the frame it was cooked.
- cook_end_time - Time in milliseconds at which the operator finished cooking in the frame it was cooked.
- cooked_this_frame - 1 if operator was cooked this frame.
- warnings - Number of warnings in this operator if any.
- errors - Number of errors in this operator if any.
TouchDesigner Build: