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Blackmagic Design

TouchDesigner supports Blackmagic Design devices through the Video Device In TOP and Video Device Out TOP.

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Blackmagic Design builds a wide array of high performance input and output video devices. They offer devices for PCI-e and USB 3.0 interfaces that are available in a variety of input/output connections such as HDMI, SDI/HD-SDI, DVI, Component, and more.

Blackmagic Products can be found here.

Blackmagic Support in TouchDesigner
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TouchDesigner has built-in native driver support for Blackmagic devices providing better performance and lower latency than WDM/DirectShow capture devices.

Requirements

Ways to interface with Blackmagic Design in TouchDesigner


Tips for Working with Blackmagic Design
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ST2110 Supportedit

The Decklink IP devices allow using ST2110 for both input and output. Unlike SDI/HDMI workflows, the configuration of these streams is mostly done externally or automatically. In particular for input you need to tell the input device to read from a specific source using NMOS. This is not done using parameters on the Video Device In TOP. A simple to use tool to try out working with NMOS is available from Riedel, called NMOS Explorer.

8K Supportedit

Capture and output at 8K requires all 4 of the 'devices' on the 8k cards to be grouped into one. This is achieved by going to the Blackmagic Video Setup tool, going to the 'Connectors' page for device (1), and choosing 'SDI 1 to 4 In or Out' as the connector selection. Inside of TouchDesigner only one device will now be visible on the menu for this card.

Firmware Updatingedit

If your Blackmagic device is not working, ensure it has the correct firmware installed for the drivers you are using. As long as your driver is version 11.5 or later, you can use the following commands from the driver installation folder (usually C:\Program Files\Blackmagic Design\Blackmagic Desktop Video):

List the devices and their firmware version:

 DesktopVideoUpdateTool.exe --list

To perform updates (-u) on all devices (-a), use:

 DesktopVideoUpdateTool.exe -ua

GPU Direct For Video Supportedit

With the switch to Vulkan we are able to achieve similar performance via Vulkan features directly using something called Pinned Memory. This works on most GPUs (even non-Quadros), so GPU Direct For Video support is no longer needed.