Keyboard In CHOP

From Derivative
Jump to navigation Jump to search

Summary
[edit]

The Keyboard In CHOP receives ASCII input from the keyboard, and outputs channels for the number of keys specified. It creates a single-frame channel representing the current state of each key.

The channels for keys are created by specifying the first key, the number of keys to follow, and the order with which they are selected. Key channel names are either determined by the name of the key, or the channel number.

NOTE: The Keyboard In CHOP does not handle rapid repeats of characters and does not output channels or all keys. A better way is as follows: Create a Panel Execute DAT, and set the 'Panel' parameter to the panel in which keyboard keys need to be monitored. Set the Panel Value to: key. In this DAT, if you enter print(panelValue) in the onValueChange() callback, you will see a line printed for every keystroke.

PythonIcon.pngkeyboardinCHOP_Class


Parameters - Keys Page

Active active - - While On, the keyboard inputs will be monitored and the CHOP will cook every frame. When set to Off it will not cook and the current keyboard values will not be output. While Playing will capture keyboard events only when the Timeline is playing forward.

  • Off off -
  • On on -
  • While Playing play -

Keys keys - Enter the keys to monitor create a channel for. Can be selected from the dropdown menu on the right. Valid keys are the numbers 0-9, letters A-Z, and keypad 0-9.

Modifier Keys modifiers - - If it is set to Ctrl, the keys will only go On if you are also pressing the Ctrl key. This works similarly for Alt and Shift modifiers. If it set to Ignore, it doesn't matter if the Ctrl/Alt/Shift key is down or not.

  • Ignore ignore -
  • None none -
  • Control ctrl -
  • Alt alt -
  • Control and Alt ctrlalt -
  • Shift shift -
  • Shift and Alt shiftalt -
  • Shift and Control shiftctrl -
  • Shift and Control and Alt shiftctrlalt -

Channel Names channelnames - - Channel names are generated automatically using one of these criteria.

  • by Key Name key - Keys Q W R will be called kq kw ke, based on the key name (key pad channels are named kp0, kp1...).
  • by Channel Number number - Channels are named k1 k2 k3 k4 based on the order of the channels.

Panels panels - When a path to a Panel COMP(s) is specified, only keyboard events that take place when that panel(s) has focus will reported by the Keyboard In CHOP.


Parameters - Channel Page

This sets the Sample Rate and the Extend Conditions.

Sample Rate rate - The sample rate of the channels, in samples per second.

Extend Left left - - The left extend conditions (before range).

  • Hold hold - Hold the current value of the channel.
  • Slope slope - Continue the slope before the start of the channel.
  • Cycle cycle - Cycle the channel repeatedly.
  • Mirror mirror - Cycle the channel repeatedly, mirroring every other cycle.
  • Default Value default - Use the constant value specified in the Default Value parameter.

Extend Right right - - The right extend conditions (after range).

  • Hold hold - Hold the current value of the channel.
  • Slope slope - Continue the slope after the end of the channel.
  • Cycle cycle - Cycle the channel repeatedly.
  • Mirror mirror - Cycle the channel repeatedly, mirroring every other cycle.
  • Default Value default - Use the constant value specified in the Default Value parameter.

Default Value defval - The value used for the Default Value extend condition.


Parameters - Common Page

Time Slice timeslice - Turning this on forces the channels to be "Time Sliced". A Time Slice is the time between the last cook frame and the current cook frame.

Scope scope - To determine which channels get affected, some CHOPs use a Scope string on the Common page.

Sample Rate Match srselect - - Handle cases where multiple input CHOPs' sample rates are different. When Resampling occurs, the curves are interpolated according to the Interpolation Method Option, or "Linear" if the Interpolate Options are not available.

  • Resample At First Input's Rate first - Use rate of first input to resample others.
  • Resample At Maximum Rate max - Resample to the highest sample rate.
  • Resample At Minimum Rate min - Resample to the lowest sample rate.
  • Error If Rates Differ err - Doesn't accept conflicting sample rates.

Export Method exportmethod - - This will determine how to connect the CHOP channel to the parameter. Refer to the Export article for more information.

  • DAT Table by Index datindex - Uses the docked DAT table and references the channel via the index of the channel in the CHOP.
  • DAT Table by Name datname - Uses the docked DAT table and references the channel via the name of the channel in the CHOP.
  • Channel Name is Path:Parameter autoname - The channel is the full destination of where to export to, such has geo1/transform1:tx.

Export Root autoexportroot - This path points to the root node where all of the paths that exporting by Channel Name is Path:Parameter are relative to.

Export Table exporttable - The DAT used to hold the export information when using the DAT Table Export Methods (See above).


Info CHOP Channels

Extra Information for the Keyboard In CHOP can be accessed via an Info CHOP.

Common CHOP Info Channels

  • start - Start of the CHOP interval in samples.
  • length - Number of samples in the CHOP.
  • sample_rate - The samplerate of the channels in frames per second.
  • num_channels - Number of channels in the CHOP.
  • time_slice - 1 if CHOP is Time Slice enabled, 0 otherwise.
  • export_sernum - A count of how often the export connections have been updated.

Common Operator Info Channels

  • total_cooks - Number of times the operator has cooked since the process started.
  • cook_time - Duration of the last cook in milliseconds.
  • cook_frame - Frame number when this operator was last cooked relative to the component timeline.
  • cook_abs_frame - Frame number when this operator was last cooked relative to the absolute time.
  • cook_start_time - Time in milliseconds at which the operator started cooking in the frame it was cooked.
  • cook_end_time - Time in milliseconds at which the operator finished cooking in the frame it was cooked.
  • cooked_this_frame - 1 if operator was cooked this frame.
  • warnings - Number of warnings in this operator if any.
  • errors - Number of errors in this operator if any.


TouchDesigner Build:

CHOPs
Ableton Link • Analyze • Angle • Attribute • Audio Band EQ • Audio Binaural • Audio Device In • Audio Device Out • Audio Dynamics • Audio File In • Audio File Out • Audio Filter • Audio Movie • Audio NDI • Audio Oscillator • Audio Para EQ • Audio Play • Audio Render • Audio Spectrum • Audio Stream In • Audio Stream Out • Audio VST • Audio Web Render • Beat • Bind • BlackTrax • Blend • Blob Track • Body Track • Bullet Solver • Clip Blender • Clip • Clock • Composite • Constant • Copy • Count • CPlusPlus • Cross • Cycle • DAT to • Delay • Delete • DMX In • DMX Out • Envelope • EtherDream • Event • Expression • Extend • Face Track • Fan • Feedback • File In • File Out • Filter • FreeD In • FreeD Out • Function • Gesture • Handle • Helios DAC • Hog • Hokuyo • Hold • Import Select • In • Info • Interpolate • Introduction To s Vid • Inverse Curve • Inverse Kin • Join • Joystick • Keyboard In • Keyframe • Kinect Azure • Kinect • Lag • Laser • Laser Device • Leap Motion • Leuze ROD4 • LFO • Limit • Logic • Lookup • LTC In • LTC Out • Math • Merge • MIDI In • MIDI In Map • MIDI Out • MoSys • Mouse In • Mouse Out • NatNet In • Ncam • Noise • Null • OAK Device • OAK Select • Object • Oculus Audio • Oculus Rift • OpenVR • OSC In • OSC Out • Out • Override • Panel • Pangolin • Parameter • Pattern • Perform • Phaser • Pipe In • Pipe Out • PosiStageNet • Pulse • RealSense • Record • Rename • Render Pick • RenderStream In • Reorder • Replace • Resample • S Curve • Scan • Script • Select • Sequencer • Serial • Shared Mem In • Shared Mem Out • Shift • Shuffle • Slope • SOP to • Sort • Speed • Splice • Spring • Stretch • Stype In • Stype Out • Switch • Sync In • Sync Out • Tablet • Time Slice • Timecode • Timeline • Timer • TOP to • Touch In • Touch Out • Trail • Transform • Transform XYZ • Trigger • Experimental:Trigger • Trim • Warp • Wave • WrnchAI • ZED