Surface Operators, also known as SOPs, are operators that can generate, import, modify and combine 3D surfaces (also called geometry). The surface types are polygons, curves, NURBS surfaces, metaballs and particles.
Sweet Sixteen SOPs
|Circle||Circle, sphere, torus primitives.||Sphere, Torus|
|Grid||Grid, box, rectangle.||Box, Rectangle|
|Merge||Merge and delete.||Delete|
|Copy||Copy or replicate.||Limit|
|Switch||Switch or blend multi-inputs.||Blend, Sequence Blend|
|Texture||Apply texture coordinated to points or vertices.||Material|
|Noise||Apply noise, twist and deform.||Twist, Deform|
|Transform||Transform point positions.||Point|
|Trace||Trace a TOP image to polygons.|
|DAT to||DAT table to SOP points.||Add|
|CHOP to||CHOP channel samples to SOP points.||Line|
|Clip||Clip and carve.||Carve|
|Facet||Facet, subdivide, convert.||Subdivide, Convert|
|Sweep||Sweep, skin, rails.||Skin, Rails|
|Sort||Sort and reorder.|
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Pages in category "SOPs"
The following 101 pages are in this category, out of 101 total.