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Unreal Visualization/Technical Artist -IN-HOUSE BROOKLYN, NY

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Unreal Visualization/Technical Artist -IN-HOUSE BROOKLYN, NY

Postby LV_Studio » Wed Dec 05, 2018 2:45 pm

A fine art studio based in Brooklyn, NY is looking for a freelance Unreal Visualization/Technical Artist to work in-house with our tightly-knit studio team.

PRINCIPAL TASKS:
Assembling assets in Unreal, learning to use our Leocore-to-Unreal plugin
(shading, lighting, texturing; building levels, creating and rendering camera animation sequences). Building a playable version of our "gallery game" installation layout tool.

SKILLS REQUIRED:
3D scene assembly in Unreal (level design, layout, surfacing, texturing, composition, animation, lighting, rendering)
Basic 2D compositing of stills and animations, in photoshop and preferably also After Effects, Nuke, Fusion . (color correction, basic editing, encoding)

PREFERRED SKILLS:
Experience with Touch Designer
Experience in architectural visualization, particularly lighting
Experience with computer-controlled lighting
Experience with procedural/parametric modeling
Experience in 3D asset creation

TO APPLY:
Send a brief statement of interest, resume, and portfolio to villarealstudiojobs@gmail.com
LV_Studio
 
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Joined: Tue Oct 30, 2018 1:34 pm

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