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Which VR headset should we research?

Discuss graphics hardware, computer hardware, and input/output devices to use with TouchDesigner

Which VR headset should we research?

Postby massta » Thu Jun 14, 2018 10:27 am

Image
Looking to design a simple VR headset that views 360 degree photos. There will be the addition of a button to slide through scenes. Headset is fixed on a swivel stand for people to walk up to.

We like the price point and higher resolution of the Oculus Rift Go, but maybe it isn't supported the same as the Oculus Rift V2?

The HTC Vive has two versions also but the features and requirements seem to exceed our own.

Thank you for your comments.


~Shawn
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Re: Which VR headset should we research?

Postby ben » Thu Aug 09, 2018 4:09 pm

Yeah, Oculus GO looks to not support Windows and only applications on its proprietary app store for Oculus GO.
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