How lovely & time saving it would be if the TD Geometry Viewer (alt+3) supported the 3dconnexion Space Navigator. I’m sitting in our studio as the lonely TD guy looking very jealous at all the 3D Max guys around me flying effortless through&around their work…
Or - as the Space Navigator is already working as a joystick in TD - can someone point me in the right direction how to hack into controlling the viewpoint of the Geometry Viewer.
It would also be great to use this to scroll the td networks where up/down/left/right scroll around the network, and pushing in/out (z axis) zooms the network.