Houdini Engine

Oh hell yes! +1 from me :slight_smile:

Looks like Cinema4d just implemented their hooks to the Houdini Engine
maxon.net/en/news/press-rele … tware.html

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Wow
An Houdini Engine SOP Node will be so fantastic !

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No question. Hopefully we’ll hear Derivative’s thoughts on this

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And +1 voor using multiple cores on 1 process or geo calculations through gpu :slight_smile:

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That’s a must have

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could be very useful… but… i don’t know how is simply for a company merge the things of another company…

Houdini or not in my opinion, but i suppose that all the developers of td know it…, the next step for a big revision of td is the step in direction of a fully gpu management…

there’s a very important fact, with the new cuda 6 there’s a very huge boost, because there’s a Unified Memory programming, and multi gpu scaling…

developer.nvidia.com/cuda-toolkit

Its not only about technology…
Houdini plugin will attract more users from the same environment methodology,
it will expand the potential users and features bank, direct and indirect.

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Also wish there was a grasshopper engine :wink:

And, instead of hijacking this thread

now that the C++ SOP is pretty decent, going to revive this thread to see if we can finally get Houdini engine support on the roadmap at least. It would definitely bring TouchDesigner into wider use for VFX + compositing pipelines.

SOPs on GPU is so a crucial element nowadays. SOPs (or similar ?) really deserve some more love from Derivative. Notch for example is pretty new but far ahead in this regard and i feel like it will attract a lot of TDers

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it is a good idea, because houdini is the king in SOP
Houdini engine can works like Substance TOP : Feed information , let take the time to compute… and use it in realtime time with Touch feature.

Because Houdini engine is generally use in real time (unity en unreal) to build level (road, batiment, props…), after compiling the game HoudiniEngine isn’t solicitate.

With Touch the Houdini engine can be use during interaction, not in realtime of course because it is to heavy, but it can generate complexe model that Touch can manipulate.

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This would be great.

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Very good idea.
Being both Houdini and Touchdesigner user I believe it would be amazing if Touchdesigner could utilize Houdini Engine.

1 Like

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We want that bridge.