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NVIDIA Flex- tutorials, .toes, tips

General discussion about anything TouchDesigner

Re: NVIDIA Flex- tutorials, .toes, tips

Postby michaeltan » Sat Jun 15, 2019 1:05 pm

Hi Thanks for the info on Flex in TD.

I have some simulations with fluid particles working, but I'm wondering how I can skin/mesh them to make a solid fluid body.

Would there be a way non GLSL or is GLSL the only way?
This is for a project I'm working on now and its a bit ugent.


Thanks
Michael
michaeltan
 
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