Hey everyone,
I see that touch supports mlookat, but does anybody know how I can define an up vector and rotation matrix to solve my rotations in touch?
The idea is that I have four nulls in space root1, goal1, upVector1, and solve1 now I would like to find the rotations for solve1 in any rotation order.
This is an example of what I would use in Houdini:
explodematrix(mlookatup(vtorigin(“”,“…/root1”),vtorigin(“”,“…/goal1”),vtorigin(“”,“…/upVector1”)), “SRT”, “XYZ”, “RX”)
I’m trying to do this in a script.
Is there a way to create an expression like the one above in touch?
-Mark