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problem about camera error

General discussion about anything TouchDesigner

problem about camera error

Postby ycho15 » Mon Jun 03, 2019 4:40 am

I have nothing done with any of the camera setting, but it is naturally zoomed in, and don't know where the object is located. Do you know how to fix the error?
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Re: problem about camera error

Postby jacqueshoepffner » Mon Jun 03, 2019 6:58 am

If you use "Geometry Viewer", you can see that your camera is inside your sphere, because you linked the geometry to the camera (bottom of camera to top of geometry). If you unlink it the camera is outside your geometry and you can move and zoom the camera separately.
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Jacques Hoepffner
visual artist, programmer
Isadora, Processing, Unity 3D, TouchDesigner
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