Spring 2019 Official Update - Build 2019.14650 posted

We are so excited to announce the release of this major Spring 2019 Official Update!

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Build 2019.14650 brings all the new features you’ve been hearing about to Official. This is the TouchDesigner you now want to be using for all your projects big and small.

This is one of our biggest releases to date and there is too much to tell you about. Check out our Official Update Announcement for walkthrough of the highlights. If you want to know all the goods, head over the the Release Notes for a complete list of what we have added to this version.

We want to thank all our community and beta testers who helped us test the experimental builds. Your early adoption and feedback has helped us get this version stable and ready for primetime!

Highlights

  • Unicode - TouchDesigner now supports unicode everywhere.
  • Physics - A new group of Dynamics Components now support hard-body physics simulations using Bullet Physics Library.
  • FBX COMP - New Component that loads FBX files as a network.
  • USD COMP - New Component that adds support for Pixar’s USD file formats (.usd .usda .usdc .usdz). USD (Universal Scene Description) is a new interchange format for sharing 3D scenes and their assets between applications.
  • Custom OPs - Now C++ OPs you create have a new API allowing them to act like regular built-in operators with there own name and tab in the OP Create Dialog.
  • C++ DAT - The DAT family finally gets a C++ operator to create DAT Custom OPs as well.
  • Non-Commercial licenses now work with CPlusPlus OPs and Custom OPs, they no longer require a Commercial or Pro license.
  • Widgets - A new set of UI components for building control panels, performance interfaces, applications and systems.
  • Widget COMP - A new Panel COMP that is base component for building Widget UI systems.
  • Binding - New parameter mode for bi-direction control of parameters.
  • Nvidia Flow TOP / Nvidia Flow Emitter COMP use Nvidia Flow which is a volumetric fluid based simulation of a burning gas system. Control the 3 main factors of temperature, fuel, and smoke to create amazing fire and smoke simulations. *Win10/Nvidia only
  • Line MAT - New material that provides constant shading of lines with 3D depth rolloff and color controls.
  • Audio NDI CHOP - New audio CHOP to receive audio input over NDI.
  • NDI DAT - New DAT to list all NDI sources found on the network.
  • ZED TOP / ZED CHOP / ZED SOP - Adds support for Stereolabs ZED cameras.
  • Lookup DAT - New DAT to lookup values between a DAT and a lookup table.
  • Parameter DAT - New DAT for getting parameter information from any OP.
  • Web Render TOP - Not technically new, but now supported on macOS and using Non-Commercial licenses!
  • Offline documentation is now included with the TouchDesigner installation. When there is no internet connection, TouchDesigner will automatically use offline help.
  • Rollover Help on every parameter, just hold down the ‘alt’ key (or ‘option’ on macOS) while you rollover a parameter’s name to see its help!
  • Dozens of new Operator Snippets for you to explore.

Thank you and enjoy!

yeah!!!

woohoo! congrats to the team, that was a loooong ride!
cheers guys! Hopefully you all have a beer tonight!

Congrats for this huge upgrade !

Though, what about the Process COMP ?

Keep going !

Sorry, that wasn’t ready for this release. We need to get it right.

Can’t wait for the Process COMP either :wink:

Hi,

thanks for the answer.
Yes i have read this particular COMP was giving some headaches :slight_smile:
As far as it is still in the roadmap then i am happy !

Thanks a lot