I’m really liking the way that TD dynamically creates grids for you in the interface background the when you press the display button on multiple TOP’s - is there any way to turn this display grid into its own TOP?
If not, how might you approach getting a dynamic display grid into a TOP? Some kind of replicator with a DAT and coordinates that get calculated?
great question. You could tackle this by rendering a grid, or you could do this with a GLSL TOP. There’s a great example of how to make girds in this shadertoy tut:
Layout TOP looks great! However the experimental build caused other problems with my project so I ended up with David’s solution.
I modified it so that it creates a grid from a single video TOP and you can set the ‘frame delay’ between each cell on the grid to create a nice effect.
I’ve attached here in case this would be helpful to anyone. delay_grid.tox (3.11 KB)