Windows TDR issues with web data

Are there any wiki links on dealing with Windows TDR issues as related to TouchDesigner? I have a TD project on a machine which is having many Nvidia driver errors. The app pulls a lot of data from the web and I have a hunch that those OPs are causing Windows TDRs when the web requests take longer than the TDR timeout length to complete and return a response. Are the Web OPS multithreaded? Has anyone else experienced similar issues or have some advice? Thanks.

as far as I know all the network OPs work in a separate thread, so they will not hold up the main thread and/or lower your framerate. It could be an issue if you use your own Python code to retrieve stuff from the net. Is your TD session frozen while you wait for your web requests?

I wouldn’t think this would cause TDR errors. That should only happen if a call to the graphics driver is taking too long, such as a very long GLSL shader.