Changing pivot point procedurally

I’m trying to rotate a camera around the pivot of a piece of a geometry.
I’m working in the geometry viewer, and I want to be able to rotate my camera around the center of the geometry I am pointing at.
I tried, in the camera’s pivot, to add something like /pathtogeo/$CEX, /pathtogeo/$CEY, pathtogeo/$CEZ
Touch does not seem to like that…What is the best way to get it to take a pivot point from a given piece of geometry?

Thanks
Alex

Hey,

check out the “look at” function of your Camera Comp.

derivative.ca/wiki077/index.php? … amera_COMP

This is maybe what you’re looking for…

Lookat could work as suggested using a null, but I do feel like there should be an easy way to point the camera at an object’s centroid…

Thanks
Alex