Instancing a GEO inside of a GEO

HI!

I started to work with Tochdesigner about a month ago. I’ve seen a lot of tutorials and now, when I try to create my own scenes I’m facing some problems. Right now I have a question regarding instances inside of a Geometry. I’ve managed to use tables to create points and create circle instances in those poins inside a geometry, then being able to render them. But …

Is it possible to the use a geometry with instances as the source for another geometry instances? When I create a new geometry from an already created one with instances, I can only see the original item, not the whole array of copies …

Hope my question makes sense, and sorry for my bad english … :smiley:

Thanks a lot!

Hi genzo,
Unfortunately you can not make instances of instances like you propose. It is only 1 level deep.