Hello all,
I have been using the different SOP objects to draw shapes I wanted in TD. Something that I’ve hit a bump on is - say I want to create that is a skewed triangle - how I do pick the vertices and then connect or close the face to create a shape?
Is this possible in TD? I remember being able to do this in Openframeworks but I don’t know where to start with this in TD - any help would be amazing
Thanks!