I have a piece of sphere geometry which I am using as a environment map, I have applied a environment texture to the sphere, but when ever I move the camera the environment image stays still and doesnt change when the camera looks around if you know what I mean…
any ideas of what I am doing wrong? or am I going about this completely the wrong way…
(in brief say I just want say an image of a cloud on the inside of a sphere to use as an environment…)
thanks