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Help Needed: Difficult Things to Learn for Beginners

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Re: Help Needed: Difficult Things to Learn for Beginners

Postby rodberry » Mon Dec 20, 2010 1:59 pm

@kakamakura, yokuso!
wow, what a wonderful video of Greg with hair!

yes I agree that making touch accessible to lower-end machines would be great. however, I think it is Derivative's attitude of no-compromise that makes the software what it is now and their aiming at high-end machines. Gaming machines have brought workstation-quality graphics down to 'affordable' (if only by highly obsessed people willing to give up food etc.).

It would be great for touch to at least run without crashing on some lower end machines though because sometimes I just want to sit and design control panels and try out simple ideas that don't really need the full power of the GPU /CPU.

double-byte characters are something that would open touch up to Japanese artists more. There is some discussion on this viewtopic.php?f=17&t=692&p=8325 so it's just a matter of more people wanting it to persuade Derivative to move it up their giant to-do list.

I think that more beginners will come to touch from a 'motion graphics' angle and want more control over text and examples to get them started.
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Re: Help Needed: Difficult Things to Learn for Beginners

Postby kakamakura » Tue Dec 21, 2010 4:42 am

Louis wrote:I've put up the first version of this page: http://www.derivativeinc.com/wiki/index ... chDesigner
Feedback is appreciated :D


How about start up with a several cool pieces of 5 min. hands-on with Vimeo, sample files and narration (= written out script) page by page.

Ideally, beginners (incl. me and my son) want to learn TD077 FTE specific glossary (terminology?) with "fun" with the cool art pieces on the hands-on process.
Russ' 5 min Vimeo tutorials are not the best but "better."

Ask Greg for further advice.
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Re: Help Needed: Difficult Things to Learn for Beginners

Postby kakamakura » Tue Dec 21, 2010 6:34 am

rodberry wrote:Gaming machines have brought workstation-quality graphics down to 'affordable'

In the past decade, the attitude was surely "right."
Greg started Derivative with as a few men company with Rob Bairos and steadily growing 10 - 12 people companies with terrific "hard-core" user base. I was very happy to hear this from Greg in this recent visit.

Nowadays, $1,000 MacBook w/GeForce is far faster than $50,000 PersonalIRIS in early 1980s like you show on my YouTube channel.
A iPhone is also faster than arcade box in 1980s on which RidgeRacer was running.
In short, the difference of $5,000 high-end monster box and $1,000 of MacBook is almost nothing.

In other words, to get "critical mass (roughly 90 - 95% of the group is a common people like me" involved with TD community is one of the most important factors for both Derivative and Early adaptors like y'all for the coming decade to grow faster and bigger.

In my history with Greg in 1980s-1990s, we both enjoyed good (fair? so-so?, whatever) sales in a several leading-edge industries like Namco/SEGA.
SESI, then, enjoyed the same things in Hollywood.
We did not forget to offer schools a big discount for a set of SGI/Prisms/Houdini in order to supply animators to the industries. Like Softbank, in the launch period, give iPhone 3G/iPad 3G for free with 2 years commitment. (ie. Prisms/Houdini was positioned as our important future revenue sources and SGI was "worthless and substantially free" in my marketing focus.
But I recall we somewhat misunderstand something.
"High-end" or "leading-edge" tool and digital content is "double-edged sword", especially, in Japan. It is too much costly in terms of support for software vendors, as well as end users.
Thus, big investments suffered those big industries in 1980s-1990s and was merged by the Bad Money.
As you see here, our unique subcultures influencing Western countries are based on hundreds of years of "Wabi-Sabi" aesthetics in its nature.

From a commercialism point of view, "Bad money drives out good" like we saw with Microsoft, Autodesk (3DS Max) and motiondive(?).

rodberry wrote:(if only by highly obsessed people willing to give up food etc.).

Bad money always buy arms and pillages food as you see in communiist China and U.S. in the recent decades.
Similar things happens in software/web service industries in the past two decades.

rodberry wrote:It would be great for touch to at least run without crashing on some lower end machines though because sometimes I just want to sit and design control panels and try out simple ideas that don't really need the full power of the GPU /CPU.


I've never seen your artworks yet, but I guess it's good for you, in you specific case.
In general, we, common people is looking foward "a super man" or "a super star" from a few % from a "critical mass" as in the case with art scene and entertainment industries to grow healthy hierarchy structures of user community.

At least, Greg is carefully watching to grow this "mass" for the coming decade with over 20 yrs. of marketing/technical experiences since he launced SESI with Kim Davidson.

rodberry wrote:double-byte characters are something that would open touch up to Japanese artists more. There is some discussion on this viewtopic.php?f=17&t=692&p=8325 so it's just a matter of more people wanting it to persuade Derivative to move it up their giant to-do list.


Agreed.
I think this is a universal (ie. not specific to Japan) RFE from the rest of the world, but priority should be to fix TD077Pro for the on-going high-end users due to the limitation of resources, I guess.

rodberry wrote:I think that more beginners will come to touch from a 'motion graphics' angle and want more control over text and examples to get them started.


Agreed.
Once, we Japanese thought alphabet was "cool" but we realize that Japanese characters are cool, cooler, coolest, too, like ya'll see in most Western countries.

ImageSearch TouchDesigner Tutorial
http://www.derivative.ca/wiki/index.php ... Search_Vid
...inspires me new installation style and VJs events to be happened in the near future in Tokyo and all over the world (common people like us get frustrated with the stupid government parties and too many stupid and flassy politicians) to cast strong political messages without a fear of copyright protection.

My small personal anxiety is that Microsoft fonts is not cool with which TD is running....
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Re: Help Needed: Difficult Things to Learn for Beginners

Postby mudtalk » Sat Sep 03, 2011 7:27 pm

Achim wrote:As many example synths as possible, that is the single best way to learn Touch. Ideally create 15-20 examples scenes that cover the begginer topics.

- More tutorial videos would be great, as Nodus suggests just recording a session while an experienced Touch head noodles around would be very helpful.


100% agree with that.
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Re: Help Needed: Difficult Things to Learn for Beginners

Postby massta » Thu Jan 05, 2012 3:31 am

I also agree with Achim that example files are a great asset to learning. Video tutorials do have an advantage, but you can place notes into nodes to help users understand what is happening.

As I step back into Touch. I'm looking forward to finding Designer files to play with. Excited to see that the Touch Player is back!


~Shawn
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Re: Help Needed: Difficult Things to Learn for Beginners

Postby drxian » Wed Mar 07, 2012 7:13 am

im not having nay luck finding any tutorial on suimple audio analysis of audio in..

to make any audio reactive piece you should be able to at least pull out some frequency bands easily.. lets say mid low and high from a typical music performance..

is there a simple toe set up that does this..

im inspired by the mutek alvo performance and rasternation ars performances these seem to be doing something similar...

any links to vid tuts im missing?

the audio spectrum vid in tutorials is missing?
actually its not missing just not loading in chrome on mac or on win7...


thanks
Last edited by drxian on Sat Mar 10, 2012 1:37 pm, edited 1 time in total.
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Re: Help Needed: Difficult Things to Learn for Beginners

Postby massta » Thu Mar 08, 2012 10:18 am



~Shawn
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Re: Help Needed: Difficult Things to Learn for Beginners

Postby ben » Tue Mar 20, 2012 9:54 pm

drxian wrote:im not having nay luck finding any tutorial on suimple audio analysis of audio in..
thanks


All our video tutorials are here:
http://www.derivative.ca/wiki077/index. ... :Tutorials

And a tutorial based in audio analysis is here:
http://www.derivative.ca/wiki077/index. ... veform_Vid

This tutorial is on the advanced side, but there is an accompanying .tox file (use latest build 17760) and lots of great tips in there. Hopefully you find it helpful!

Cheers
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Re: Help Needed: Difficult Things to Learn for Beginners

Postby drxian » Thu Mar 22, 2012 1:30 am

Thanks for the tips on tutorial links and tox file.. i was very dissapointed to be offed to buy a ebook by a forum member.. your post restores my faith...
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Re: Help Needed: Difficult Things to Learn for Beginners

Postby massta » Thu Mar 22, 2012 10:30 am

drxian wrote:.. i was very dissapointed to be offed to buy a ebook by a forum member.. your post restores my faith...


come on man :roll:


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