How to add random material or texture to instanced geo?

Hello, I have created a simple setup,
Particles and Instanced GEO (grid) and I want to add random material or texture to the grid, right now it’s only one in the Geo-Instanced container, how do I add another random TOP textures?
:question:

In latest official TD release, Open Help → Operator Snippets and check the examples for the Geometry COMP. The second example is called Texture Instancing and will interest you.

Thanks, nettoyeur,
it’s a great discovery for me, I’ve never opened it, I going to research it :wink: