Hello everyone,
Is it possible to restrict the detect distance range of player index in Kinect v2?
I am working on a project ,
The Kinect v2 senses people in 3 meter and trigger the movie to be played.
I use player index in the Kinect TOP, and the head/tz in CHOP as the player’s distance to the Kinect.
I use the logic"off when outside bounds " to identify the distance.
But when a player is further than 3 meters, the Kinect will still pick him up as a player index.
Is it possible to restrict the player index detection range so if a player is further then a specific distance,
The Kinect v2 could automatically ignore him ,
Instead of pick him up as a player?
Thank you guys!!
Sorry for the weird grammar.