Hi,
I’m trying to create some transforming sphere instances and then use them with a ray sop to deform a grid, but I’m having trouble getting it all to work.
I can take the transforming data, use it to translate a single Sphere SOP, attach that to a Ray and it’ll work. But this way I only get one sphere instead of the 6 I want.
I can take my transform data and attach it to a GEO container with a Sphere SOP inside and get the instancing to work, but I don’t have an out to connect to a Ray SOP.
Is there a way to get this to work? Hopefully I’m just overlooking a simple step.
In case anyone looks back at this in the future, I decided to use the Limit SOP.
I can drive it with the CHOP data and then connect it with the Ray SOP and everything works fine.