Kinect depth mapping color overtop

Hi I am trying to use the kinect top to turn it into chop data (rgba data) and use for instancing geo, streaming data, etc.

What I am trying to do is use a lookup top with a ramp and kinect to get the depth grey to white info that the kinect gives you and translate it into color. The lookup top is still in greyscale and is doing what im trying to do but im trying to add color.

Am I missing something small or is there a better way to go across this process.

The Kinect depth by default is a single channel pixel format. You’ll want to change the pixel format on the node where you are trying to add color to ‘RGBA’ in the Pixel Format parameter on the Common page.

Thanks malcom! exactly what I was struggling to find!