Volumetric Clouds

Hi,

I am trying to make some realistic looking clouds, but I don’t even know where to start. Particle system? Noise? I’m not a shader magician so any help how to achieve it using Touchdesigner nodes would be awesome!

Thanks!!!

Laz

I have basically the same question. I’m new to TD and I don’t understant if it’s possible to work with volume as we do in Houdini. Did you find a way @lazlozoid ?

Thanks!