hello,
I am quite new to touchdesigner.
I am using latest build of TD 099 under Mac
simple question : i am trying to deform a grid with a bump map texture (noise) but it doesn’t seem to work using the texture as normal map in the phong MAT.
isn’t that’s how it is supposed to work ?
Note :
- I added a normal OP to the noise texture
- I added a createattribute OP to the grid to compute tangents
It works when using a shader though.
any advice ?
thanks a lot
dispShader.toe (7.92 KB)