Circle Faded instead of white.

Hi all,
I have an issue with the Circle object. While in every tutorial that I watch, it appears to be white, when I create a Circle object it appears as faded (dark color).
Could you let me know what the issue might be?

If you are running MacOS on an intel GPU it could be the same as this issue and this issue

I think it would be best if you add a post with your MacOS version, GPU brand&model and TD version to this thread in the bug forum, to make it easier to notice & reproduce for Derivative.

I am not sure whether or not I have found the solution but it seems to be working. I changed the Cirlce SOP’s Radius to be from -1 to 1 and the circle turned white. I does not seem to come up with any errors in the rendering of the visuals as well. :smiley: