Always wanted to play millions of pre animated particles
from Houdini, Maya , Blender and such
in touchdesigner without dropping from 60 fps ?
This might be a good starting point.
Would happy to learn better ways of sorting and storing the point attributes
such as position UV on texture and extract it wisely .
youtube.com/watch?v=Qx6JuqjOfIA
github.com/raganmd/TD-Examples/ … en/sop2top
Link to the particles files :
1drv.ms/u/s!AtOqq6vc31EFgYEz58IoUxm2iV3-Rg
Hope you will find it useful.
Barak.