Yet another GLSL fluids implementation

This isn’t a tox but this is the place for it, I think …

github.com/ancillarymagnet/touchfluids

… same base code as shown in my GLSL talk at the Berlin summit, just cleaned up, GLSL externalized, and using input from the team (and the new include feature!)

Also includes credit for and links to reference.

N

PS - I now realize Kurt called his project touchfluids too. Sorry for the confusion. I’d change the repo name but that is like pulling the e-brake on the highway github-wise. Call this one ‘touchfluids lite’ or ‘touchfluids b-sides’

WOW!!!
Thank you!
At the first impact I was scared about all the parameters, but after a few minutes I found how to use them to change effects!
Very good job!

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