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3D Network Visualization Tool

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3D Network Visualization Tool

Postby lucasm » Wed Jan 24, 2018 8:09 pm

Hey all!

This was a quick half a day project that started off as a tangent, and ended up here, more or less a functional TOX component with some interesting options broken out to custom parms.



I have a few items on my todo list for this, but wanted to share, get feedback and see what everyone thinks before diving too much deeper.

My wishlist:
A) more optimized code for caching / gathering network data (crashes / hangs on some very big projects, or can take up to an hour.)
B) draw more things, like node wires, or flash containers when they cook.

Problem with B) is that there isn't a way I know of, to efficiently gather cook info about everything in a network, with out killing performance on medium - large scenes.

the OpFind DAT works technically, but it's very slow on big networks and kind of defeats the purpose of seeing things fire off organically in real time. (think neurons in a brain sort of visual)

The other thing I wanted to do with this, was build a visualization over TIME, where each incremental TOE save represented a frame and then render out an animation of the growth / evolution of a network over time..

It would be very interesting to see a graph like this shrink, and grow, and evolve over the course of a project's lifespan. :)

My biggest road block there is how to automate going through thousands of .toe files programatically. Command line? from another TOE file that's always opeN? Looking for suggestions!!

3d network visualizer v1
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Re: 3D Network Visualization Tool

Postby ajk48n » Mon Mar 12, 2018 8:21 pm

Nice visualization tool. My first thought when seeing one of my networks would be that it would be helpful to see wires connecting nodes that are linked by expressions.

It could be an interesting way to see the multiple places that a parameter is linked to.=, or chains of linked items
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