How to map texture to geometry grid?

Hi,

I’ve got a grid of circles I’m trying to map a texture to (the banana). So far, I’ve got the texture applying to every circle (a banana for every circle) in the grid, how can I apply it to the grid as a whole (one banana, spread out over the entire grid)? Attached is an image of the network.

Thanks!

takes a look at this topic.
it’s ressources of my TouchDeigner Course.
viewtopic.php?f=22&t=8384
You can use instance (better for performance) = TD_Li3D_Instance_1.16.toe

Or in your scene you can add a SOP Texture after your SOP Copy
Cheers