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Re: Deferred Shading

PostPosted: Fri Feb 03, 2017 9:03 am
by nettoyeur
That last example "deferredTests.2.toe "works fine here. Using 099 2016.1360
deferred-099.jpg
deferred-099.jpg (27.64 KiB) Viewed 3260 times

What are your system specs?

Re: Deferred Shading

PostPosted: Fri Feb 03, 2017 1:18 pm
by ben
Not working on macOS because of a few things. First the GLSL version of the shader, I changed that to 3.30 and then a few declarations must be changed. After that the Render TOP still doesn't render the scene correctly (unless you switch to Cube Map rendering for some reason) so I'll submit this part as a bug.

Thanks

Re: Deferred Shading

PostPosted: Thu May 04, 2017 2:27 pm
by raganmd
I've been playing with this and had help from Mike Walczyk to iron out another example of this technique. Figured I'd share with this crowd as it's pretty nifty.

https://github.com/raganmd/learningGLSL ... d_lighting

The Practice tox has a flattend look at the process with comments - left to right.

Re: Deferred Shading

PostPosted: Fri May 05, 2017 9:34 am
by greenpattern
Oh yes! this is very cool, thx mat