Mesh deform / interactive

hello family!

I´m trying to do a project with touch led floor… the point data from the floor use TUIO, that´s ok and controlled. And i´m been playing with magnet, spring and other technics, and i get what i need … but now i want to go one step farther… and try to move a GEO from maya/c4d/blender that is splitted in 200 random pieces…

I have tried soooo many times and different ways, but i don´t get any solution. well i get some but not what i´m looking for… the idea is move each piece in Y axis And Rotate randomly, when i walk through the floor, but with all pieces separated… at the moment is like a big mesh all together…Any idea??

you can get files from this link: [url]Dropbox - File Deleted

thanks!!
Javo




have you tried playing with the new Physics system in experimental? could be just what you need!
see Help->operator snippets->Comp->Bullet Solver for examples

i didn´t check the experimental, but anyway a need it for permanent installation in a Big Mall :astonished:

I think it´s solved now with few tricks hahahah