use image texture sequence on particle system

Hello,

I am trying to use the movie file TOP to load an image texture sequence(or could be a simple movie as well) with the goal to use those texture sequence on a particle system as textures. But I would like to play the sequence from the beginning for individual particles separately based on when they were born. If I use the TOP as a Instance Texture under the Instance 2 tab in the GEO operator the sequence is loaded but the sequence is played at the same time on all the instances. Basically I do not want the sequence to be matching on all the particles, I would like to trigger the movie file to start playing based on when the particle was born. Can anyone give me any idea regarding this?

Thank you.
test.zip (794 KB)

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I think you’ll need to cache the image sequence in a texture 3D like this.
sequence test.1.toe (6.9 KB)

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Hey David, thanks for the quick reply. That seems to do the trick. Regards.