triangulate3d SOP

would be great to have this SOP, like the one in houdini
to do things like:
entagma.com/quick-tip-organi … -patterns/

triangulate scattered points and geo…
very useful.

I would absolutely love having these kinds of possibilities inside TD.
I believe I read somewhere that the team is working on improving the 3D part of the software. My wish is that things like this (and MUCH more) will be possible in TD so that it would be THE framework of choice for me.

Adam Heslop has been doing some very interesting research in the field of live subdivisions:
pixelsinprogress.com/subdivision-experiments
I’m crossing my fingers these kinds of things will be accessible in TD at some point.

Also having a falloff subdivision alternative (with different algorithms) would be immensely useful!
Example:
cineversity.com/vidplaylist … r_overview

hey Derivative
any news on a triangulate2d SOP (which is in houdini)