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Linux version

Send us your requests for enhancements (RFEs)

Re: Linux version

Postby elburz » Tue Jul 04, 2017 9:15 am

The Mac version made sense because of the sheer number of Mac users and schools who could jump on more easily, even though I would have personally preferred the focus stay only on Windows. But there aren't those numbers for Linux users, and I feel like most power users are fine on Windows.

Brutesque - what issues are you having? I have bought and built workstations more times than I can count without any issues.

What are some more in-depth reasons for a Linux version? To me it sounds like a lot of "Linux cause I want it, please."
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Re: Linux version

Postby stefano.v » Thu Jul 06, 2017 6:50 am

elburz wrote:
Brutesque - what issues are you having? I have bought and built workstations more times than I can count without any issues.

What are some more in-depth reasons for a Linux version? To me it sounds like a lot of "Linux cause I want it, please."


Hi Elburz, I've also built several workstation and servers to manage 24/7 generative contents and videos and connected to the network for supervising also with IPMI to have full remote control, there are no unmanageable issues, but minor things that are OS related, for example:
-the brutal Win10 update policy, (even in the Pro version you cannot disable all updates)
-...this is also overkill when you have a pay per use connection and several servers download gigs and gigs of updates
-...And that said you need to restart to apply the updates
-USB drivers are not so stable in long term, USB audio devices tend to disconnect sometimes
-virus and ransomware vulnerability, this can be a very showstopper

Linux is the choice for 24/7 server environment since forever, from my point of view since the Derivative guys make a Mac version which is unix based "shouldn't be" too hard to port into linux :roll:
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Re: Linux version

Postby elburz » Fri Jul 07, 2017 12:08 am

Ya I can definitely sympathize with those issues. I've found USB audio drivers to be fine in 24hr situations if you use hardware like RME or MOTU who have their own ASIO drivers and we haven't had any issues with malware in years.

From my point of view though, those are niceties, not deal breakers. What's a deal breaker for me personally would be slowing down development even by 20% to further support another platform just for niceties.
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Re: Linux version

Postby drag » Wed Jul 12, 2017 8:21 am

elburz wrote: From my point of view though, those are niceties, not deal breakers. What's a deal breaker for me personally would be slowing down development even by 20% to further support another platform just for niceties.


The question is whether 20% of the time stands for professional technology. IMHO TD is not so cheap to not pay the port, maintenance and support - that is, integration into the pro pipeline of large CGI boys. And we small can not sell any solution on Windows or MacOS too. We are waiting for TD on Linux, as the right technology for business, in an automotive segment, for example.
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Re: Linux version

Postby elburz » Thu Jul 13, 2017 5:32 pm

The question is whether 20% of the time stands for professional technology.


That's exactly what I'm saying. I would rather the 20% time be spent making a single platform ultra-reliable, feature-rich, and bug free so that it is more "professional".

IMHO TD is not so cheap to not pay the port, maintenance and support


TouchDesigner is quite affordable, especially since you can put an edit license on a dongle for yourself and only sell player licenses to clients.

We are waiting for TD on Linux, as the right technology for business, in an automotive segment, for example.


Do you have a list of issues or examples of why it would be better on Linux? Stefano had a list that I can agree/disagree with.
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Re: Linux version

Postby landonth » Thu Jul 13, 2017 6:35 pm

+1 for Linux version! :ugeek:
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Re: Linux version

Postby flowb » Mon Jul 17, 2017 12:13 am

I would love a linux version, just because it would allow me to close off one of the reasons that I need to keep windows computers around.

From a user standpoint, I just like the shells of linux and macOS better than windows. They're more unified and task optimized (for me) than windows, which tends to feel like a shambling mess of every part of windows' considerable multi-decade legacy overlaid into a weird heterogeneous blob.

All this being the case, I can't make a practical case for investing time and resources in a linux port. Most of the practical deployment benefits you get from building industrial grade systems on linux are the targeted removal of non-essential system parts, and security hardening. These and other benefits can be achieved just as well by running Touch on something like Windows 10 IoT, which lets you disable alot of the userland bits that could interfere with an unattended system.

As for my antipathy towards windows, I've had to get cozy with the fact that if you're going to be someone who uses computers professionally, you have to accept that you don't get to use precisely the computers that you want. There's also the fact that once you're running your cross-platform application--whether it's Adobe AE, Touch or whatever--the applications essentially behave the same.

I'd be just as happy to continue to plug away at touch projects on my mac and deploy them on windows boxes.

If I could fullscreen the Touch UI on my Windoze workstation the way I can on my mac, that would probably get me most of the way over my windows antipathy as well, since I wouldn't be as grumpy about losing screen real-estate to windows' idiotic title bars and start menu.
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Re: Linux version

Postby elburz » Mon Jul 24, 2017 2:14 am

From a user standpoint, I just like the shells of linux and macOS better than windows. They're more unified and task optimized (for me) than windows, which tends to feel like a shambling mess of every part of windows' considerable multi-decade legacy overlaid into a weird heterogeneous blob.


Def agree, command prompt and powershell feel cludgy to me compared to bash.

If I could fullscreen the Touch UI on my Windoze workstation the way I can on my mac, that would probably get me most of the way over my windows antipathy as well, since I wouldn't be as grumpy about losing screen real-estate to windows' idiotic title bars and start menu.


An F11 full-screen mode would be quite cool.
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Re: Linux version

Postby Gallo » Mon Jul 24, 2017 6:45 am

Hi,

I am a mac user for now because lots of installations and visual artists i am dealing with are using mac. But i am a Linux users in the first place.

So i am very happy there is a macOS version now. But i admit it would be priceless to have it under Linux. I am not a coder but i imagine that having a macOS version would ease the port to Linux ?

Graphic stack under Linux could be a problem though and graphics Linux drivers could also...

But I think TD could free some power using pretty good openGL stack under Linux, macOS being stuck in the past and Apple doesn't really bother taking care of it anyway.

I also like Linux ability to be tailored precisely for any purpose from great perf. server to computer striped down to strictly necessary environnement for autonomous installations where Mac and Windows needs the whole environnement to be run even the un-necessary services and tools.

Lightworks video editing software, Houdini, Nuke, Blackmagic hardware and software like DaVinci Resolve to name a few... already made the move. I hope Derivative will embrace this path one day.

Thanks a lot for this great piece of software.
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