The idea is to make a 2d image (pupil) move around inside a determined shape’s space (eyeball) and to follow around an individual using the depth sensor on the Kinect.
I am extremely grateful to anyone willing to help. I am sure I can compensate someone a little money if I can have this completed by this coming Saturday.
Even being pointed in the right direction of a post or tutorial will help as well.
Just want to project some eyes following the person in front of the Kinect around.
The Kinect will only be able to see a shoulder and part of the torso of the user. Not enough to make out specific body parts. Kinect might be repositioned at some point for a better vantage point.
I need a 2D circle representing the pupil to follow around the moving depths created by the user within a 2D eyeball/eye shape.
I am not using 088 because I just barely found out about it and I don’t want to mess up my 077 Pro version by accident without reading all the specs on 088. I need to read more about it before I make the leap. The free version also supposedly has size constraints. The project is not commercial.
Have you tried what I mentioned above? About rendering the 3D sphere as the eye and rotating the geometry to match the UV co-ordinates you’re getting from kinect?
How are you positioning the kinect in relation to the projection surface? Can you draw a diagram?
You might want to check out the tutorials in the introduction section, and then theres a couple of the 5 minute tutorials that are about making and animating a 3d object.