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Unreal Engine C++ and Blueprints Developer

PostPosted: Wed Dec 05, 2018 2:43 pm
by LV_Studio
A fine art studio in Brooklyn, NY is looking for a freelance Unreal Engine C++ and Blue Prints Developer to work with our tightly-knit team. The candidate will work either in-house or remotely.

PRINCIPAL TASKS:
Refactor and update our custom Leocore-to-Unreal plugin to work with Unreal Engine v4.20 and up. Help on the technical side to build our "gallery game" which will be used to visualize potential installations

SKILLS REQUIRED:
Expert-level C++ coding
Extensive experience coding in C++ for Unreal Engine 4
Extensive experience developing with Blueprints scripting in Unreal 4
Basic skills in Unreal Engine 4 level creation, asset management


PREFERRED SKILLS:
Experience with Touchdesigner
Experience in architectural visualization, particularly lighting
Experience with computer-controlled lighting
Experience with procedural/parametric modeling
Experience in 3D asset creation

TO APPLY: Send a brief statement of interest, resume, and portfolio to villarealstudiojobs@gmail.com.