I have a Mac Pro running Touch designer that is consistently crashing after running for a while. The file that is running has been running on a Mac mini for over a week. The only difference is that Mac hardware and that the Mac Mini is not able to keep up with the frame rate. Both are running the same DeckLink drivers but they do have different generations of DeckLink cards.
Hi, I apologized for the delay in response, I just replied to your support post. Unfortunately we were not able to find a cause for the crash, other than that it was downloading data to the GPU.
Specifically, this is a bug I’ve seen a few times and so far I’m unable to find a cause for it. Usually when I see this kind of thing it ends up being a GPU Driver bug, but since Apple doesn’t support OpenGL anymore it’s unlikely we can get it fixed unfortunately.