Timeslice Shuffle Math CHOP Loop Drop Frame

Build: 16600
OS: Windows

Timesliced chop that gets shuffled and shifted to absolute frame 0 looks fine, but when connected to a Math CHOP, at frame 0 the Math CHOP is considered a time slice which ruins samples

Expected: After being shifted to absolute frame 0, CHOPs work with Math CHOP
Actual: Math chop will go to one channel when the time code loops
math_shift_suffle_bug.toe (3.67 KB)

Sorry, shuffle should be set to “Swap channles and samples” in the uploaded toe