[64-bit 2019.12330 Win] Import File broken for FBX

This behavior was observed in a blank project.

I can import FBX files successfully if I drag them in from a Explorer window, but if I use the Import File feature, the resultant Geo COMP is empty. Toggling Merge Geometry, Import Cameras, or Import Lights doesn’t seem to affect anything.

The Import File feature is working OK for OBJ files.

I have the exact same problem, importing an FBX via File>Import leaves me with an empty COMP, while D&D and importing via an FBX COMP work fine.

Same behavior in 64-bit 2019.12330 Win.

Can confirm, this function hasn’t been updated for the new FBX COMP yet. Thanks for the report.