099 multiMix palette component macOS

palette:multiMix gives Pixel Shader compile errors on osx:

Vertex Shader Compile Results:

Compiled Successfully

=============

Pixel Shader Compile Results:
ERROR: 0:47: Invalid call of undeclared identifier ‘texture2D’
ERROR: 0:48: Invalid call of undeclared identifier ‘texture2D’

=============

Program Link Results:
ERROR: One or more attached shaders not successfully compiled

osx 12.11.6
64 bit build 2017.16360

Should this be posted somewhere else? I assumed most palette items worked out of the box regardless of the OS.

This is the place for bugs, and it is a bug! But it’s already fixed and the next experimental posted will sort the issue out.

Updated to the newest experimental 2018.20700 and the multiMix from the palette doesnt seem to work yet.

Maybe Im missing a step.
The info DAT I attach to the glslMix gives this error:

Vertex Shader Compile Results:

Compiled Successfully

=============

Pixel Shader Compile Results:
ERROR: 0:50: Invalid call of undeclared identifier ‘texture2D’
ERROR: 0:51: Invalid call of undeclared identifier ‘texture2D’
ERROR: 0:52: Invalid call of undeclared identifier ‘texture2D’
ERROR: 0:53: Invalid call of undeclared identifier ‘texture2D’

=============

Thanks again.

Thanks, we clobbered a fix but now we’ve clobbered the clobber. :slight_smile: