Threshold TOP / Bug in Float Mode

The Threshold TOP doesn’t work correctly in 32-bit Float RGBA (to a certain extend in the others modes as well). Small example attached…

While it is possible to use a Threshold > 1 (BUT not with UI sliders ) it doesn’t work for values below 0 at all… So an optional Clamping function [0-1] would be helpful to fully block out images…

Thank you! Win 7 / Newest 099
threshold-bug.toe (3.67 KB)

Hey,
Aside from the parameter being needlessly limited at 0, I don’t see the issue. The results in these three nodes look correct to me. The pixels values less than the given threshold at being set to 0, while the ones above it are being set to 1.
Can you elaborate a bit more?
Thanks