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099 Geometry shader does not call TDPerlin

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099 Geometry shader does not call TDPerlin

Postby asterix » Sun Aug 13, 2017 6:27 am

Sample file attached. You can see it mounts correctly in the vertex shader but not the geometry shader.
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perlinFail.toe
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asterix
 
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Re: 099 Geometry shader does not call TDPerlin

Postby doctorhandshake » Mon Aug 14, 2017 10:36 am

I'm able to reproduce this 12100 on a Mac.

According to the docs that function should be available in all shader stages ... might be a bug.
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