Im guess this bug known but bump it up. Despite the gpu memory shows im still having plenty of free space i`m gets error 9.
There is away to cache into system ram instead of into gpu memory or hd ?
(more as bridge node for record your work)
keep the great work
Barak bug.toe (3.93 KB)
Thats weird, all the tests we did insinuated this was to do with too much gpu usage, is it possibly because your kinect TOP is using a large amount of memory? Try it at 8bit instead of 32 and see if that stops it, if so then this issue is more of a big deal than first thought.
After installing the older build,changed add the windows variable and restart the pc.
Its solved the error number 9 and crash issue.
but take a look on the screen shouts.
1.in case of the GTX880M around 5GB gpu mem usage+ there is ~3x reduce in fps.
2.texture3d limited to 2GB. if i`m not wrong .
3.there is weird presentation of the gpu memory with negative number.